ETI Workshop Series: Introduction to 3D Modeling in Blender
Six Sessions Covering Blender Basics, Modifiers, Lighting/Cameras, Sculpting, Materials, and Rendering
This is a 6-week introductory workshop series on the basics of Blender, a 3D modeling software. Registrants are encouraged to attend all six sessions in the series for best learner outcome, although it is possible to register for only specific sessions in the series. Please select which sessions you will be attending on the registration form. Attendees will build a blood vessel project from week to week, adding to concepts and skills taught in each session. Each session runs from noon to 1:30 p.m. Eastern Time.
Detailed descriptions of each session’s objectives are below:
Thursday, March 19, 2026, Noon – 1:30 p.m. EDT — Session 1: Blender Basics
Learn the basic controls of Blender and create a red blood cell that will be enhanced in future sessions.
REGISTER for Session 1: Blender Basics
Thursday, March 26, 2026, Noon – 1:30 p.m. EDT — Session 2: Using Modifiers in Blender
Learn about some of the basic modifiers in Blender and create a blood vessel and additional red blood cells for our 3D modeling project.
REGISTER for Session 2: Using Modifiers in Blender
Thursday, April 9, 2026, Noon – 1:30 p.m. EDT — Session 3: Lights and Cameras Functionality in Blender
Add enhancements to your blood vessel project using colors, lights and cameras to produce a final image.
REGISTER for Session 3: Lights and Cameras Functionality in Blender
Thursday, April 16, 2026, Noon – 1:30 p.m. EDT — Session 4: Sculpting in Blender
Learn how to use sculpting vs. modifiers to create surface details for our blood vessel project.
REGISTER for Session 4: Sculpting in Blender
Thursday, April 23, 2026, Noon – 1:30 p.m. EDT — Session 5: Using Materials in Blender
Upgrade the look of your blood vessel project by enhancing surface textures. We will also cover very basic UV mapping.
REGISTER for Session 5: Using Materials in Blender
Thursday, April 30, 2026, Noon – 1:30 p.m. EDT — Session 6: Finalizing, Rendering and Exporting Blender Models
It's your time to shine! You will create an additional cellular model of your choice to enhance your blood vessel environment (e.g., white blood cell, blockage, stent, etc.). Then finalize, render and export your final creation! We will discuss how final models can be used, including 3D printing, instructional design modules and other applications.
REGISTER for Session 6: Finalizing, Rendering and Exporting Blender Models